skelepun: (Default)
Sans ([personal profile] skelepun) wrote2015-12-29 01:11 pm

Permissions

BEFORE YOU READ: If you don't want to be spoiled for Undertale, please let me know in the comments below or via PM! Sans inherently has many spoilers attached to him (as all characters of UT do). I intend to play him with his deeper personality traits/history mostly obfuscated, as this is how he is in canon. However, if you'd like your character to NEVER learn about those deeper secrets, I'm totally happy to oblige! Just lemme know.


[ OOC ]

Backtagging: Oh lord yes, I try to tag back quickly but I'm very flexible and open to backtagging.

Threadhopping: Yeah, of course! I'll mark a thread private if it's not open to that.

Fourthwalling: Sans is essentially a fourthwall character, at his core, but not so much outside the fabric of his own universe. So I guess let's talk about it?

Offensive subjects: Nah, I'm easy. Provided you're not being a super creep, I'm alright with most things.

[ IC ]

Hugging this character: If you're willing to lean down that far, go for it.

Kissing this character: No lips, unfortunately. He'd be pretty weirded out, in all likelihood, but not enough to actually care one way or the other.

Flirting with this character/Relationships: Unless flirtations come in the form of a stupid joke, Sans is pretty immune. Bonezone is difficult to enter.

Easiest way to get on his bad side: Any ill action towards his brother. Seriously. Speaking just mildly bad of him is enough to peeve Sans off a bit. Aside from that, having generally bad humor or being unwilling to at least try something out is a warning sign to Sans. He won't get mad about it, but he'll take note.

Easiest way to get on his good side: Be nice to his brother. Laugh at his jokes.

Sexual orientation: Skeletons don't have anything going on down there and the Underground has plenty of agender creatures, so I can't imagine Sans caring one way or the other about human concepts of gender. I can't see him caring too much about sex, either.

Fighting with this character: Unless your character has done something really, really, really, really awful, I can't see Sans summoning the energy to fight back. Tho fair warning: Sans has a semi-godly ability to dodge. If it's hard to land a hit on him, I promise I'm not trying to godmode you, seriously! You kinda have to take him by surprise.

Injuring this character/Killing this character: Okay so I'm combining these two, because in Sans's case there's kind of no separation between them. He has only 1HP, meaning that even the lightest of hits (if it lands) will very likely kill him. He's VERY fragile. And I'm okay with him dying, but be advised that it's very easy to do!

Using telepathy/mind reading abilities on this character: Sure! Tho there is a lot there under the surface that Sans will almost never discuss openly, so be sure to poke at me first about it!

[ FORM ]

Okay, so, Sans has a few abilities that hinge on his observational skills of others and a few more associated with his magic. I'd really appreciate it if you could fill out this form for your characters, just so I can know whether to hold back and/or how Sans should read them!

whynotgoonmyown: (Default)

[personal profile] whynotgoonmyown 2015-12-29 07:27 pm (UTC)(link)
[ OOC ]

Comic Sans?: Go ahead and comic sans it up!

[ IC ]

May Sans pick up on your character's LV? If so, what is their LV?: Yes. If bugs don't count, then 1. If they do... Uh, how much would killing as many average bugs as the average person rate???

May Sans teleport your character?: Yep!

May Sans magically affect your character?: Go ahead!

Any observations Sans can make about your character? The biggest things is that Tyler seems to pick up on things like sounds and scents better than normal humans. He should be able to pick up that Tyler is capable of picking up things from sight that other people can't especially in the dark or other similar situations. Finally, he might also notice that in terms of strength, he never needs to apply quite as much as others to make say, heavy objects move, or to break something. These last two, of course will depend on circumstance. :|a